From Rascal Labs
Rascal LabsConcept Archive
Fragments from the world we're building.
Concept studies from the evolving world of Crownfall. Concepts explore the evolving world of Rascal Realms and may change during development.
In Release 1.0 · A Sign of Trouble
Starting Village · Crown Knight · Glitchcaster · Shadow Ranger · Crown Sprout · Lost Sticker · Gold · Crown Shards · The first Fraud · A Sign of Trouble
From the labs · later, or still exploring
Pets · Fishing · More enemies · Overgrown Receipt · King Wrongway · Future weapons · Mounts · Later relics · Crown Ruins · Future realms
01
Enemies & Villains
Crownfall changes more than landscapes.
Rascal Labs // File 006 · Creature study
Crown Sprout
Release 1.0A once-innocent Stickerwood sprout, tainted by Crownfall. Small, stubborn and full of trouble.
02
Pets & Creatures
Companion studies for Stickerwood's friendlier residents.
Pets aren't part of Release 1.0.
Rascal Labs // File 012 · Companion study
Royal Winged Cub
Companion conceptA loyal companion born of light.
03
Fishing & River Life
Stickerwood's rivers remember things the surface forgot.
A later story direction: Something in the Water. Not part of Release 1.0.
Rascal Labs // File 002 · Crownfall research
Stickerwood River Life
Future update conceptBright waters, higher places, happier creatures. Mostly.
04
Loot & Relics
Fragments, keys and artifacts from a broken Crown.
Rascal Labs // File 017 · Relic study
Loot & Relics
Relic studyFragments, keys and artifacts from a broken Crown. The Wrongway Token's arrow moves when you're not looking.
05
Gold, Gems & Materials
Treasures with truths, and a few lies.
Gold is standard currency and Crown Shards are the major progression and story resource, both in Release 1.0. Gems and crystals are materials, not extra currencies.
Rascal Labs // File 018 · Economy study
Gold, Gems & Materials
System designGold is everyday currency. Crown Shards drive progression and story. Gems and crystals are materials.
06
Weapons
Arms of adventure, power and mischief.
Rascal Labs // File 019 · Weapon study
Signature Weapons
Release 1.0Relic Sword and Royal Shield. Fracture Staff. Whisper Bow. The launch heroes' own arms.
07
Rascals & Enemy Ecology
Crownfall changes creatures differently.
Some become hostile. Some mutate. Some stay strange but harmless. Some may become allies.
Rascal Labs // File 021 · Creature study
Rascals & Enemy Ecology
Creature studyCrown-touched creatures aren't evil. Just changed.
08
Stickerwood Environment Studies
Healthy Stickerwood is warm greens, wood, cream, gold and sky blue.
Crown corruption brings violet, magenta and controlled glitch lime. Purple signals wrongness; it never covers the healthy realm.
Rascal Labs // File 022 · Art direction
Stickerwood Environment Studies
Concept artA charming village with hidden depths. Even the landscape can lie.
09
Future Beast Study
Something grows in the shadows.
Rascal Labs // File 023 · Future beast
Creature Growth Study
Future system conceptYoung creatures may become something much larger.
10
King Wrongway
Every road leads somewhere. His just don't lead where they say.
Rascal Labs // File 010 · First major threat
King Wrongway
Chapter 1 conceptEvery road leads somewhere. His just don't lead where they say.
11
The World Lies
Not everything in a realm deserves to be believed.
Rascal Labs // File 024 · System design
World Lies Studies
System designThe first Fraud is a sign. It won't be the last kind.
12
Beyond Stickerwood
Far realms. Greater mysteries. Glimpses only.

Realm II
Classified

Realm III
???

Realm IV
Signal lost

Realm V
Unreadable

